Guildmasters Guide To Ravnica
l square = 5 feet MAP 4.5: RueeLEBELT ENCAMPMENT ...
GRUUL AS CAMPAIGN VILLAINS Using the Gruul Clans as the main antagonists in a cam- paign could be an opportunity to explore the ...
there, the incredible inve ntions they produce, and the destr uctive events that can occur when th ings go wrong. Adventurers mi ...
l s quare =^5 feet LADDER ~ GRATiftG ~ MACHJffERY PIPES MAP J, 6 • El<PERIMENTAL WORKSHOP ...
lZZET AS CAMPAIGN VILLAINS A campaign involving the lzzet League could revolve around an lzzet resear cher's efforts to gain per ...
Orzhov Syndicate The Orzhov Syndicate is a sprawling network of orga- nized crime that operates behind a facade of legitimate ba ...
Spire Level 1 1 square = 5 feet Spire Level 3 MAP l.q; GRANO BASILICA q8 ...
especially to gather wealth (because too much is never enough). T heir favorite methods include coercion, confidence scams (most ...
Cult of Rakdos On most worlds. a cull dedicated to an ancient demon lord would be an obvious villain, to be rooted out and ex- t ...
1 square =^5 feet MAP 4.8: NOTO~IUS N1GMTc;LU8 l'il ...
R AKDOS VILLAINS Rakdos villains range in power from demented cultists to sadistic demons. Most of them are driven by a desire f ...
The more they foil the cult's efforts, the more the char- acters themselves become targets of both ridicule and violent action. ...
~ ~ 1 square= 5 feet ....... ·· " i ......... ,.. : ' -~;· <. • ~-' -I .... : ~ ... ; .. .' •. .-· ,.··:.'' .·I () ~ •• • , . ...
V ERNA DI C ENTE R MAP The temple s hown in map 4.9 is at the heart of the ver- nadi, built in and around a large tree. A circle ...
SELESNYA AS CAMPAIGN VILLAINS You could structure a campaign around the efforts of the Selesnya Conclave to finally bring all of ...
1 square = 5 feet M11P 4. 10 · G ROWTH CHAMBERS (^157) ...
GROWTH CHAMBER MAP This structure is attached to the side of some other structure, much as a coral affixes itself to a solid sur ...
SIMlC AS CAMPAIGN VILLAINS Many Simic researchers are driven by the belief that the guild must adapt to the prospect of imminent ...
Krenko's Way "Krenko's Way" is a short adventure for a party of four to six 1st-level adventurers, who might advance to 2nd leve ...
Krenko's escape is no small matter. The Chamber of the Guildpact gets involved, alarmed at the possibility of another goblin gan ...
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