Gloomhaven RulesBook

(Jeff_L) #1

4. Game Variant: Open Information and


Quick Guide p.52 (back cover)



  • Play Overview pp.4–



      1. Character Mats p.





      1. Character Ability Cards p.





      1. Item Cards p.





      1. Monster Statistic Cards p.





      1. Monster Ability Cards p.





      1. Battle Goal Cards p.





      1. Attack Modifier Cards p.





  • Scenario Setup pp.12–



      1. Scenario Page pp.12–





      1. Overlay Tiles pp.14–





      1. Scenario Level p.



      • Solo Play p.





  • Round Overview pp.16–



      1. Card Selection pp.16–

        • a. Resting p.







      1. Determining Initiative p.





      1. Character Turn pp.18–

        • a. Move p.

          • i. Revealing a Room p.



        • b. Attack pp.19–

          • Disadvantage pp.20– i. Advantage and

          • ii. Area Effects p.

          • iii. Attack Effects p.



        • c. Conditions pp.22–

        • d. Elemental Infusions pp.23–

        • e. Active Bonuses pp.25–

          • i. Shield p.

          • ii. Retaliate p.



        • f. Heal p.

        • g. Summon p.

        • h. Recover and Refresh p.

        • i. Loot p.

          • i. End of Turn Looting p.



        • j. Gaining Experience pp.27–

        • k. Character Damage p.

        • l. Exhaustion p.

        • m. Items p.







      1. Monster Turn pp.29–

        • a. Order of Action p.

        • b. Monster Focus pp.29–

          • c. Monster Movement pp.30–

            • and Hazardous Terrain p. i. Monster Interaction with Traps



          • d. Monster Attacks p.

          • e. Other Monster Abilities pp.31–

          • f. Ambiguity p.

          • g. Bosses p.



            1. End of Round p.

              • a. Round Tracker p.





          • Finishing a Scenario p.

          • Special Scenario Rules p.

          • Campaign Overview pp.34–



              1. Campaign Board p.





              1. Party Sheet p.





              1. Character Sheet p.





              1. Personal Quest Cards p.





              1. Random Item Design Cards p.





              1. Random Side Scenario Cards p.





              1. City and Road Event Cards p.





              1. Sealed Boxes and Envelopes p.





              1. Town Records p.





              1. Achievements p.



            • Playing a Campaign pp.41–



                1. Traveling and Road Events pp.41–

                  • a. Completing Road Events pp.41–

                  • b. Reputation p.







                1. Visiting Gloomhaven pp.42–

                  • a. Creating New Characters p.

                  • b. Completing City Events p.

                  • c. Buying and Selling Items p.

                  • d. Leveling Up pp.44–

                    • i. Additional Perks p.

                      • of Cards p. ii. Building a Hand



                    • iii. Scenario Scaling p.



                  • e. Donating to the Sanctuary p.

                  • f. Enhancing Ability Cards pp.45–

                  • g. Announcing Retirement p.

                  • h. Gloomhaven Prosperity p.







                1. Scenario Completion p.







          • Special Conditions for Opening Envelopes p.

          • Game Variant: Reduced Randomness p.

          • Game Variant: Permanent Death p.

          • Game Variant: Random Dungeon Deck pp.50–

          • Credits p.









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