Xanathar's Guide to Everything PDF
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CHAPTER^3 SPELLS ANY OF THE C HARACTER CLASSES IN THE Player's Handbook harness magic in the form of spells. This chapter provid ...
3RD LEVEL Erupting earth (transmutation) Flame arrows (transmutation) Tidal wave (conjuration) Wall of water (evocation) 4TH LEV ...
6TH LEVEL Investiture of flame (transmutation) Investiture of ice (transmutation) Investiture of stone (transmutation) Investitu ...
SPELL DESCRIPTIONS The spells are presented in a lphabetical order. ABI-DALZIM'S HORRID WILTING 8th-level necromancy Casting Tim ...
.... CATNAP 3rd-level en chantment Casting Time: 1 action Range: 30 feet Components: S , M (a pinch of sand) Duration: 10 minute ...
At Higher Levels. Whe n you cas t this sp ell using a s pell s lot of 5t h leve l o r higher, you ca n target o ne additiona l c ...
Components: V, S Duration: 1 hour Seven star-like motes of light appear a nd o rbit your head until the s pell ends. You can use ...
40-foot-high cylinde r of bright light glimmers there. This light is s unUght. When the cylinde r appears, each creature in it m ...
Choose one c reature you can see within range. Yellow strips of magical e ne rgy loop around the creature. The target must s ...
FIND GREAT E R STEED 4th -le vel conjuration Casting Time:^10 minutes Range: 30 fee t Components: V, S Duration: Instanta neous ...
The spell's damage increases by 1d6 when you reach 5th leve l (2d6), 11th level (3d6), and 17th level (4d6). GUARDIAN OF NATURE ...
cupied space that you can see within range. The illusion lasts for the spell's duration and occupies its space, as if it were a ...
INFERNAL CALLIN G INVESTITURE OF FLAME 6th-level transmutation Casting Time: 1 actio n Range: Self Components: V, S Duration: Co ...
You can use your action to create a small earthqua ke on t he ground in a 15-foot ra dius centere d on you. Ot he r c reatures ...
... You transform up to ten c reatures of your c hoice that you can see within range. An unwilling target must suc- ceed on a Wi ...
closed a rea. Each wall is 1 foot thick and is composed of panels that a re 10 feet wide and 20 feet tall. Each panel is contigu ...
... You choose a portio n of dirt or stone that you can see within range a nd that fits within a 5-foot cube. You ma- njpulate i ...
/ / must s ucceed on a Constitution saving throw or become blinded until the end of your next turn. Smoke. Thic k black s moke s ...
Dim, greenish light spreads withfo a 30-foot-radius sphere centered on a point you choose within range. The light spreads around ...
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