Monster Manual 5E
200 Armor Class 13 (natural armor) Hit Points 97 (13d8 + 39) Speed 30ft., swim 30ft. STR 16 (+3) DEX 14 (+2) CON 16 (+3) Skills ...
Ruined desert cities and the tombs of forgotten monarchs make perfect lairs for th e wicked lamias. These decadent monsters take ...
202 Medium undead, any evil alignment Armor Class 17 (na tural armor) Hit Points 135 (18d8 +54) Speed 3 0ft. STR 11 (+0) DEX 16 ...
LICH Liches are the remains of great wizards who embrace undeath as a means of preserving themselves. They further their own pow ...
LIZARD FOLK Lizardfolk are primitive reptilian hum a noids that lurk in the swamps and jungles of the world. Their hut villages ...
Medium humanoid (lizardjolk), neutral Armor Class 13 (natural armor) Hit Points 27 (Sd8 + 5) Speed 30 ft., swim 30 ft. STR 15 (+ ...
' LYc.A~N-rr!rRoPEs · ;, ~L One of the most ancient and feared of a ll curses, lycanthropy can transform the most civilized huma ...
When a werebear transforms, it grows to enormous size, lashing out with weapons or claws. It fights with the ferocity of a bear, ...
zo8 Mi;dium humanoid (human, shapechanger), neutral good . Armor Class 10 in humanoid form, 11 (natural armor) in bear and hybri ...
WEREBOAR Medium hu:nanoid (human, shapechanger), neutral evil Armor Class 10 ·in humanoid form, 11 (natural armor) in boar or hy ...
2IO Medium humanoid (human, shapechanger), neutral Armor Class 12 Hit Points 120 (16d8 + 48) Speed 30ft. (40ft. in tiger form) S ...
Medium humanoid (human, shapechanger), chaotic evil Armor Class 11 in humanoid form, 12 (natural armor) in wolf or hybrid form H ...
· A grinning, mischievous magmin resembles a stumpy humanoid sculpted from a black shell of magma. Even when it isn't ablaze and ...
MANTIC ORE Large monstrosity, lawful evil Armor Class 14 (natural armor) Hit Points 68 (8d10 + 24) Speed 30 ft., fly 50 ft. STR ...
214 MEDUSA As deadly as they are ravishing, the serpent-haired medusas suffer an immortal curse brought on by their vanity. They ...
MEPHITS Mephits are capricious, imp-like creatures native to the elemental planes. They come in six varieties, each one represen ...
216 MAGMA MEPHIT Composed of earth and fire, magma mephits glow a dull red color as they perspire beads of molten lava. They are ...
SMOKE MEPHIT Smoke mephits are crude, lazy creatures of air and fire that billow smoke constantly. They rarely speak the truth a ...
2I8 '-r~ ~ >~ MERFOLK Aquatic humanoids with the upper body of a human and the lower body of a fish, merfolk adorn their skin ...
MERROW Merrow haunt coastal waters, preying on fisherfolk, merfolk, and any other edible creature that crosses their path. These ...
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