Monster Manual 5E
CHUUL Survivors of the ancient aboleth e mpire , chuuls are crustaceans the aboleths modified and endowed with sentience. They f ...
La~ge aberration, chaotic neutral Armor Class 14 (nat ural armor) Hit Points 78 (12d10 + 12) Speed 10ft., fly 40 ft. STR 17 (+3) ...
4·2 Small monstrosity, unaligned Armor Class 11 Hit Points 27 (6d6 + 6) Speed 20ft., fly 40ft. STR 6 (-2) DEX 12 (+1) CON 12 (+1 ...
COUATL Medium celestial, lawful good Armor Class 19 (natural armor) Hit Points 97 (l3d8 + 39) Speed 30ft., fly 90ft. STR 16 (+3) ...
Tiny undead, neutral evil Armor Class 12 Hit Points 2 (ld4) Speed 20 ft ., climb 20ft. STR 13 (+1) DEX 14 (+2) CON 11 (+0) Damag ...
CYCLOPS Cyclopes are one-eyed giants that eke out a meager existence in wild lands. Isolationists by nature, they avoid contact ...
Small monstrosity, unaligned Armor Class 11 Hit Points 22 (Sd6 + 5) Speed 10ft., fly 30ft. STR 16 (+3) DEX 12 (+1) Skills Stealt ...
DEATH K'NIGHT When a paladin that falls from gFace die s without seeking atonement, dark powers can tra ns form the once-mortal ...
Tiny undead, neutral evil Armor Class 20 (natural armor) Hit Points 80 (20d4) Speed 0 ft ., fly 30 ft. (hover) STR 1 (- 5) DEX 2 ...
DEMILICH The immortality granted to a lich lasts only as long as it feeds mortal souls to its phylactery. If it falters or fails ...
Spawned in the Infinite Layers of the Abyss, demons are the embodiment of chaos and evil- engines of destruction barely containe ...
manages to dro19 a demon in <wmbat, the fiend dissolves into fori ichor. It then instantly reforms in the Abyss, its mind and ...
5~ Demogorgon towers three times the height of a human, his body as sinuous as a snake's and as powerful as a great ape's. Sucke ...
Figures of ancient and terrible evil, balors rule as generals over demonic armies, yearning to seize power while destroying any ...
54· NALFESHNEE The nalfeshnee is one of the most grotesque demons- a corpulent mockery of ape and boar standing twice the height ...
BALOR Huge fiend (demon), chaotic evil Armor Class 19 (natural armor) Hit Points 262 (21d12 + 126) Speed 40ft., fly 80ft. STR 26 ...
BARLGURA Large fiend (demon), chaotic evil Armor Class 15 (natural armor) Hit Points 68 (8dl0 + 24) Speed 30ft., climb 30ft. STR ...
Large fiend (demon), chaotic evil Armor Class 15 (natural armor) Hit Points 84 (13d10 + 13) Speed 20ft., fly 60 ft. STR 15 (+2) ...
-- GLABREZU Large fiend (demon), chaotic evil Armor Class 17 (natural armor) Hit Points 157 (15d10 + 75) Speed 40ft. STR 2 ...
/"luge fiend (demon), chaotic evil Armor Class 19 (natural armor) Hit Points 310 (23d12 + 16 1) Speed 40ft. STR 25 (+7) DEX 11 ( ...
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