Sword Coast Adventurer's Guide
40 The Legend ofTyche and Her Twin Daughters Before the Dawn Cataclysm, there was but one goddess of luck, Tyche. Ever flirting ...
with items that remind others of the sea's dangerous nature-a necklace of shark teeth, seaweed wrapped about a h1,1man bone, and ...
...
Chapter 2: The Sword Coast and the North HIS CHAPTER DETAILS MANY OF THE locales of the Sword Coast and the North, as seen throu ...
NOTE TO THE OM: MAKING THE REALMS YOURS The information in this chapter is intentionally nonspecific with respect to threats, mo ...
away is the smell of manure, which in the summer months hangs thick over the town. It is that manure that helps to feed the true ...
commerce-no matter one's heritage, everyone must have coin in order to eat. There is but one nonhuman family among the patriars, ...
those whose businesses are considered too trouble- some, noisy, or foul-smelling to operate within the walls, so tanners, smiths ...
Ruined Kingdoms of the North Many folk consider the start of civilization in the North to be marked by the founding ofWaterdeep. ...
limbs, strange hair color, or shifting forms are fairly common sights in Longsaddle, not surprising to locals though they might ...
MIRA BAR Mirabar is a human city that rests atop dwarven cav- erns. On the surface, humans dominate the population, with some dw ...
way into, among dwarves and between dwarves and non-dwarves. To other dwarves, Mierren are translators and local guides and "the ...
neighborhoods organizing their own makeshift militias, and the Lord Protector wants to avoid conflict between them and the merce ...
yet any guilds to restrict trade or construction, and no nobles to be petitioned or placated. Those seeking to create a home or ...
instruction to prove to a teacher that the knowledge imparted is being entrusted to a deserving person. In the east. of the city ...
WATERDEEP Rising from the shores of its deep harbor to ring the great mountain standing tall out of the Sea of Swords is Waterde ...
CHAPTER 2 I THE SWORD CO AST AND THE NORTH ...
the nobles of Waterdeep always try to maintain at least a veneer of civility in their squabbles. Although they seldom agree on m ...
locals creatively call the Three Rivers), Yartar is a fish- ing town, and its tables have fish as fare at every meal. Fresh crab ...
there was a Standing Stone in the Dalelands, or a Waterdeep, or a Myth Drannor, there was the brief (in dwarven terms) glory of ...
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