Game Engine Architecture
...
...
Game Engine Architecture ...
...
Game Engine Architecture Jason Gregory A K Peters, Ltd. Wellesley, Massachusetts ...
A K Peters/CRC Press Taylor & Francis Group 6000 Broken Sound Parkway NW, Suite 300 Boca Raton, FL 33487- © 2009 by Taylor a ...
Dedicated to Trina, Evan and Quinn Gregory, in memory of our heros, Joyce Osterhus and Kenneth Gregory. ...
...
vii Contents Foreword xiii ...
...
...
...
I Foundations Preface xvii 1 Introduction 1.1 Structure of a Typical Game Team 1.2 What Is a Game? 1.3 What Is a Game Engine? 1 ...
...
xiii Foreword T he very fi rst video game was built entirely out of hardware, but rapid ad- vancements in microprocessors have c ...
xiv Foreword The recent explosion of downloadable and casual games has added even more complexity to the diverse world of commer ...
Foreword xv world. While teaching a course in game programming at USC, Jason found himself facing a shortage of textbooks coveri ...
...
xvii Preface W elcome to Game Engine Architecture. This book aims to present a com- plete discussion of the major components tha ...
xviii Preface play programming, including player mechanics, cameras, and AI. However, by necessity, the scope of these discussio ...
«
1
2
3
4
5
6
7
8
9
10
»
Free download pdf