The Essential Guide to HTML5
THE MEMORY (AKA CONCENTRATION) GAME ctx.fillRect(deck[secondcard].sx,deck[secondcard].sy,deck[secon dcard].swidth,deck[secondcar ...
CHAPTER 5 } Close the function </script> Close the script element </head> Close head element <body onLoad="init() ...
THE MEMORY (AKA CONCENTRATION) GAME Table 5- 3. Functions in the Photo Version of the Memory Game Function Invoked By/Called By ...
CHAPTER 5 var firstcard = -1; var secondcard; var backcolor = "rgb(128,0,128)"; var tablecolor = "rgb(255,255,255)"; var deck = ...
THE MEMORY (AKA CONCENTRATION) GAME ["daniel1.jpg","daniel2.jpg"] You can use any number of paired pictures, but notice how the ...
CHAPTER 5 pica = new Image(); Create the Image object pica.src = pairs[i][0]; Set to the first file acard = new Card(cx,cy,cardw ...
THE MEMORY (AKA CONCENTRATION) GAME i = Math.floor(Math.random()*dl); k = Math.floor(Math.random()*dl); holderinfo = deck[i].inf ...
CHAPTER 5 mx= ev.layerX; my = ev.layerY; } else if (ev.offsetX || ev.offsetX == 0) { mx = ev.offsetX; my = ev.offsetY; } var i; ...
THE MEMORY (AKA CONCENTRATION) GAME secondcard = i; ctx.drawImage(card.img,card.sx,card.sy,card.swidth,card.sheight) ; Draw the ...
CHAPTER 5 } else { matched = false; } firstpick = true; setTimeout(flipback,1000); } } } function flipback() { var card; if (!ma ...
THE MEMORY (AKA CONCENTRATION) GAME } } function init(){ ctx = document.getElementById('canvas').getContext('2d'); canvas1 = doc ...
CHAPTER 5 Though these two programs are real games, they can be improved. For example, the player cant lose. After reviewing th ...
THE MEMORY (AKA CONCENTRATION) GAME Summary .................................................................................... ...
CHAPTER 5 ...
Chapter 6 Quiz In this chapter, we will cover creating HTML by code positioning and repositioning HTML elements responding to c ...
CHAPTER 6 Figure 6-1. An opening screen for the quiz Players attempt to match a country and its capital by clicking first on one ...
QUIZ Figure 6-3. A second successful match Now the player makes a mistake by pairing Riyadh with Australia. Figure 6-4 shows the ...
CHAPTER 6 Figure 6-5. Choosing the correct match for Riyadh The second version of the quiz provides more feedback to the player. ...
QUIZ Figure 6-7. After success, a video clip A game or, indeed, any application, must communicate effectively with the user. Som ...
CHAPTER 6 Next we need to present questions to the player and provide feedback, something different each time. In this example, ...
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