The Essential Guide to HTML5
THE MEMORY (AKA CONCENTRATION) GAME 145 Because the result shows two different people—after pausing to let the player view both ...
CHAPTER 5 Critical requirements................................................................................................. ...
THE MEMORY (AKA CONCENTRATION) GAME In this chapter (and throughout the book), I describe one way to accomplish the task. Keep i ...
CHAPTER 5 provide an explanation of how to determine the number of seconds between two distinct events in a running program. A c ...
THE MEMORY (AKA CONCENTRATION) GAME This leads to a call to the flipback function in 1,000 milliseconds (1 second). The function ...
CHAPTER 5 Figure 5-9. Text in different fonts drawn on the canvas, produced using the font and fillText functions Caution: Make ...
THE MEMORY (AKA CONCENTRATION) GAME The first two statements erase the current tally and the next two put in the updated result. ...
CHAPTER 5 The program draws the polygon as a filled-in path that starts at the point (indicated by the arrow in Figure 5-10) spe ...
THE MEMORY (AKA CONCENTRATION) GAME This appears in the init function. The choose function must contain code to determine which ...
CHAPTER 5 This line of code triggers an exit from the for statement if the index value (i) is fine, which happens when either: 1 ...
THE MEMORY (AKA CONCENTRATION) GAME Function Invoked By/Called By Calls drawback (^) Invoked as the draw method for a card in ma ...
CHAPTER 5 Padding:20px; Set the internal padding } Close the style input { Set the styling for input fields text-align:right; Se ...
THE MEMORY (AKA CONCENTRATION) GAME var tablecolor = "rgb(255,255,255)"; Set the color value for the board (table) var cardrad = ...
CHAPTER 5 this.sheight = sheight; .... height this.info = info; ... info (the number of sides) this.draw = drawback; Specify how ...
THE MEMORY (AKA CONCENTRATION) GAME cx = cx+cardwidth+ margin; Increment to allow for card width plus margin acard.draw(); Draw ...
CHAPTER 5 } Close for loop } Close function function Polycard(sx,sy,rad,n) { Function header for Polycard this.sx = sx; Set up t ...
THE MEMORY (AKA CONCENTRATION) GAME for (i=1;i<this.n;i++) { For loop for the successive points ctx.lineTo(this.sx+radMath.co ...
CHAPTER 5 } Close if true else if (ev.offsetX || ev.offsetX == 0) { Can we use offsetX and offset? mx = ev.offsetX; Set mx my = ...
THE MEMORY (AKA CONCENTRATION) GAME firstcard = i; ...Set firstcard to reference the card in the deck firstpick = false; Set fir ...
CHAPTER 5 document.f.elapsed.value = String(seconds); Output the time } Close if this is the end of the game } Close if theres ...
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