UNDER THE HUD
There’s a lot going on in Freespace 2’s HUD. Here’s a breakdown
modding community and smart
creative decisions of the time,
Freespace 2 has been exceptionally
well preserved. The game only looks
noticeably old during its few quiet
moments, when you’ve got time to
dwell upon the angular spaceships
and the painted-on skyboxes.
The moment combat commences,
however, Freespace 2 literally
explodes with colour. The
pockmarked black of space is
suddenly illuminated with motley
bands of laser-fire, golden missile-
tracers, and the searing green and
blue bars of mighty beam weapons
from larger ships like frigates and
destroyers. Speaking of explosions,
Freespace 2 does those brilliantly too.
Damaged ships will trail sparks like
clusters of baby stars, before erupting
in a bright and soupy fireball. The
best moments in Freespace 2 happen
when the largest ships go boom,
sending out a massive blue halo as
they burst into smithereens.
Sound and scale play equally
significant roles in making the game’s
combat so satisfying. Every weapon
in the game’s vast arsenal has a
palpable weight behind it, whether
it’s the thud of your lasers or the roar
1
WINGMEN
Squadrons’
status.
White = fine.
Red = damaged.
Hollow = dead.2
MONITORING
Displays the
health of the
key ships that
are taking part
in the battle.3
WEAPONS
Shows the
available and
selected
weapons at your
disposal.4
GSE
The power level
of systems.
G = guns.
S = shields.
E = engine.5
SHIELDS
Shows the
shield status of
both your ship
(left) and target
ship (right).6
MINIMAP
A snapshot of
the battle
showing
enemies and
friendly ships.123465EXTRA LIFE
DIARY I MOD SPOTLIGHT I REINSTALL (^) I WHY I LOVE
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The spritework on
explosions is phenomenal.
I’m sure there’s nothing
weird or dangerous in there.