Official PlayStation Magazine - 04.2020
041 PREVIEW Would we like to switch to Aim Assisted mode? This embarrassing and frankly condescending question keeps cropping up ...
PREVIEW Left Never mind fatbergs working for the Raccoon City sewage department in the late ‘90s was no joke. Right Something’ ...
043 PREVIEW off by burning vehicles much like in the original, so again you progress through patient backtracking and finding pa ...
044 PREVIEW “A N A L L- N E W MODULAR SHIP SYSTEM OFFERS SPECIALISATIONS.” Your ship remains the star of the show but now you ha ...
045 PREVIEW Rockfish’s first foray into infinity and beyond debuted in 2016, boasting a steep difficulty curve sprinkled with fr ...
046 PREVIEW From darkness to demons, the ecosystem to everything else, this month is all about facing hard times head-on. Whethe ...
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048 FINAL FANTASY VII REMAKE Oscar Taylor-Kent is on cloud nine and in seventh heaven as he takes a long-awaited journey back to ...
049 FINALFFINALF FANTASYFANTASY VIIVII REMAKEREMA © 1997, 2020 SQUARE ENIX CO., LTD. All Rights Reserved. CHARACTER DESIGN: TETS ...
050 FINAL FANTASY VII REMAKE wenty-three years on, our application to join AVALANCHE has finally been accepted. It’s the ecoterr ...
051 (^1) Not only do we get closer to our party members than ever before, but side characterslikeJessie,Biggs,andWedge havea gre ...
052 (^1) We’ve only had a glimpse of Red XIII so far. Hejoinsthepartylatein Midgarin thePS1 original;wehopewestillgetplentyofwol ...
053 Fantasy VII to reach a new scale, pushing the boundaries of what could be done in JRPGs. In Remake, some of the very same fi ...
054 READER OFFER Every issue delivered to your door with exclusive subscriber-only covers each month SUBSCRIPTION GET A YEAR’S S ...
055 No fuss, no gimmicks – just the most insightful PlayStation features and reviews, all behind an exclusive subscriber-only co ...
056 HE INTER IEW ...
II ERVIEWE 057 THE OP W Q && A Katamari and Wattam designer Keita Takahashi tells us how he makes such unique games eita ...
“If I knew the way to come up with better ideas, I think I would become a billionaire.”” INTER OPM: All your games have unique p ...
59 I ERVIEW A Q 0 THE OPM I E OPM: Wattam is your first game on this generation of home consoles. Do you feel like there’s more ...
0660 HE INTER IEW “Differences give us more wider/ kind perspective and deeper/ richer culture.” OPM: How did the idea for Watta ...
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