UnrealScript Game Programming Cookbook
Miscellaneous Recipes 248 BoundingBoxCoords[6] = Canvas.Project(BoundingBoxCoords[6]); /** X2, Y2 */ BoundingBoxCoords[7].X = Co ...
Chapter 8 249 if (OutBox.Min.Y > BoundingBoxCoords[i].Y) { OutBox.Min.Y = BoundingBoxCoords[i].Y; } /** Detect the largest X ...
Miscellaneous Recipes 250 There's more... We could easily adopt this to have a different appearance around specific actors. For ...
Index Symbols 3P Mesh 24 A Actor class 91 ActorComponent object 99 AI 89, 90 AI Controller 112 AIController class 89 AI pawn add ...
252 crosshair about 211 color, modifying 230-232 creating 211-216 creating, for using weapon’s trace 224-230 custom camera edito ...
253 HitLocation parameter 228 HitLocation variable 60 HitNormal variable 60 HpAmountMax variable 198 HPAmount variable 198 HUD 1 ...
254 creating 92-96 using, in vehicles 105-109 pickup variables altering 100-104 Pixel Mine 16 PlayerController class 54, 89, 209 ...
255 TutorialCamera class about 58, 63 writing 58-62 TutorialCameraProperties class 58, 61 TutorialGame class 218, 220 TutorialPa ...
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Thank you for buying UnrealScript Game Programming Cookbook About Packt Publishing Packt, pronounced 'packed', published its fir ...
UDK iOS Game Development Beginner's Guide ISBN: 978-1-84969-190-1 Paperback: 280 pages Create your own third-person shooter game ...
Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide ISBN: 978-1-84969-192-5 Paperback: 466 pages Create ...
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