Xanathars Guide To Everything (DDB Rip)
d6 I became a hermit because ... making that decision. 5 I lost everything — my home, my family, my friends. Going it alone was ...
d6 I became a sage because ... left home to build on what I had learned. Sailor d6 I became a sailor because ... 1 I was press-g ...
Class Training If you haven’t chosen your class yet, do so now, keeping in mind your background and all the other details you ha ...
Barbarian d6 I became a barbarian because ... 1 My devotion to my people lifted me in battle, making me powerful and dangerous. ...
Druid d6 I became a druid because ... 1 I saw too much devastation in the wild places, too much of naturedespoilers. I joined a ...
d6 I became a monk because ... applied to a monastery and became a monk as a way to live a life of discipline. Paladin d6 I beca ...
d6 I became a rogue because ... rather than direct confrontation. 6 Irisking life and limb. ’m a sucker for a shiny bauble or a ...
d6 I became a wizard because ... 2 When I became lost in a forest, a hedge wizard found me, took me in, and taugrudiments of mag ...
After you know the number of life events your character has experienced, roll once on the Life Events table for each of them. Ma ...
d100 Event been a major battle in a larger war. 91 – 95 You committed a crime or were wrongly accused of doing so. Roll on the C ...
d10 Magical Event 2 You were injured by the effect of a spell. 3 You witnessed a powerful spell being cast by a cleric, a druid, ...
d8 Crime 3 Burglary 4 Assault 5 Smuggling 6 Kidnapping 7 Extortion 8 Counterfeiting Punishment d12 Punishment 1 – 3 You did not ...
d100 Event 91 – 95 You briefly visited the Feywild or the Shadowfell. 96 – 00 You saw a portal that you believe leads to another ...
d12 War Outcome 10 – 11 You escaped the battle unscathed, though many of your friends were injured or lost. 12 You acquitted you ...
Supplemental Tables The supplemental tables below give you a way to randomly determine characteristics and other facts about ind ...
Alignment 3d6 Alignment 3 Chaotic evil (50%) or chaotic neutral (50%) 4 – 5 Lawful evil 6 – 8 Neutral evil 9 – 12 Neutral 13 – 1 ...
d100 Class 85 – 89 Sorcerer 90 – 94 Warlock 95 – 00 Wizard Occupation d100 Occupation 01 – 05 Academic 06 – 10 Adventurer (roll ...
Relationship 3d4 Attitude 3 – 4 Hostile 5 – 10 Friendly 11 – 12 Indifferent Status 3d6 Status 3 Dead (roll on the Cause of Death ...
Chapter 2: Dungeon Master's Tools As the Dungeon Master, you oversee the game and weave together the story experienced by your p ...
Flying Creatures and Falling A flying creature in flight falls if it is knocked prone, if its speed is reduced to 0 feet, or if ...
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