ZBrush Character Creation - Advanced Digital Sculpting 2nd Edition
■ Painting a Creature Skin 177 The mottling pass is an overall coverage of tiny, broken-up squiggly lines. These will look stran ...
178 chapter 5 ■ Texture Painting Base Color Washes At this stage you want to unify the colors from the pre- vious steps with a l ...
■ Painting a Creature Skin 179 Select Skin04 from the MatCap Material menu. Click the Material menu from the main menu and clic ...
180 chapter 5 ■ Texture Painting The final stage is to paint a slightly darker version of the base color into the recesses of t ...
■ Painting a Creature Skin 181 Projection Master for the Stinger For the stinger we’ll use Projection Master. This is because us ...
182 chapter 5 ■ Texture Painting of the screen; this will allow you to see the entire canvas. Orient the stinger as shown in Fig ...
■ Painting a Creature Skin 183 From the Tool palette select the Simple brush. Turn off ZAdd so only RGB is on. Select a cool wh ...
184 chapter 5 ■ Texture Painting Select the Simple brush and Alpha 01, then lower the draw size to 10. Select a cool brown and ...
■ ZAppLink 185 Figure 5.46 Unmasked horns seen from top-view orientation before opening ZAppLink The ZAppLink document contains ...
186 chapter 5 ■ Texture Painting Figure 5.48 Canvas in Photoshop You will see a ZAppLink prompt asking if you want to reenter Z ...
■ ZAppLink 187 Baking Polypaint to UV Texture Space Once you have completed your polypaint, you will at some point want to bake ...
188 chapter 5 ■ Texture Painting Import or generate UVs for the model. To import UVs from the Tool menu, click the Import butto ...
■ ZAppLink 189 Figure 5.54 ZAppLink layers in Photoshop SpotLight for Texture Painting ZBrush 4 introduced a new method of impor ...
190 chapter 5 ■ Texture Painting You can continue to add more images to the SpotLight by selecting them in the Texture menu and ...
■ ZAppLink 191 SpotLight has its own navigation controls. To move the SpotLight itself, click in the center of the orange circle ...
192 chapter 5 ■ Texture Painting Menu Option Function 18 Restore Fades out previous edits. 19 Nudge Distorts the image with a br ...
■ ZAppLink 193 Figure 5.58 Scale the front view image to line up to the head. The image on the left shows the texture with opaci ...
194 chapter 5 ■ Texture Painting This is the basic process for using SpotLight as a texture tool. Please see the DVD for a video ...
■ ZAppLink 195 Press Z to enter Projection mode. Because we have not enabled SpotLight Projection, the reference images remain ...
196 chapter 5 ■ Texture Painting Figure 5.64 The Front view keyframe set You can save SpotLights for later use by clicking File ...
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