ZBrush Character Creation - Advanced Digital Sculpting 2nd Edition
■ Retopology 237 Retopology The ZBrush Topology tools allow you to build new geometry directly on top of an existing ZTool. You ...
238 chapter 7 ■ Transpose, ZSphere Rigging, Retopology, and Mesh Extraction When drawing complex areas like the ear, switch to r ...
■ Using the Topology Tools 239 It is possible to use the Topology tools over multiple subtools. Simply import a ZSphere as a sub ...
240 chapter 7 ■ Transpose, ZSphere Rigging, Retopology, and Mesh Extraction Figure 7.34 shows the completed retopology. At this ...
■ Using the Topology Tools 241 Figure 7.35 The reprojected head Importing Topology: Three Methods Topology does not have to be b ...
242 chapter 7 ■ Transpose, ZSphere Rigging, Retopology, and Mesh Extraction Two approaches are available when you’re importing t ...
■ Using the Topology Tools 243 The ZProject brush also allows you to brush the projection effect across the surface with control ...
244 chapter 7 ■ Transpose, ZSphere Rigging, Retopology, and Mesh Extraction With the low-res mesh selected, subdivide as high a ...
■ Using the Topology Tools 245 Turn on Transparent mode by clicking the Transp button on the side tray at the right. You can als ...
246 chapter 7 ■ Transpose, ZSphere Rigging, Retopology, and Mesh Extraction Step down a subdivision level and stroke with the Z ...
■ Using the Topology Tools 247 Figure 7.46 ZBrush will ask to project the new topology when importing a different base mesh into ...
248 chapter 7 ■ Transpose, ZSphere Rigging, Retopology, and Mesh Extraction Here’s a tip for getting a nice projection when you ...
■ Using the Topology Tools 249 This is one of the cleanest and most efficient methods of updating topology on the mesh. As you c ...
250 chapter 7 ■ Transpose, ZSphere Rigging, Retopology, and Mesh Extraction Figure 7.51 The new mesh is transferred into ZBrush ...
■ Building Accessories with Topology Tools and Mesh Extraction 251 Figure 7.52 The Shade clay maquette Figure 7.53 This Photosho ...
252 chapter 7 ■ Transpose, ZSphere Rigging, Retopology, and Mesh Extraction In this section we’ll build armor for a character. T ...
■ Building Accessories with Topology Tools and Mesh Extraction 253 Once you’ve drawn the shirt mesh, switch from Draw mode to M ...
254 chapter 7 ■ Transpose, ZSphere Rigging, Retopology, and Mesh Extraction Figure 7.62 Moving points away from the surface to c ...
■ Building Accessories with Topology Tools and Mesh Extraction 255 of the shape you need to create. To quickly generate new subt ...
256 chapter 7 ■ Transpose, ZSphere Rigging, Retopology, and Mesh Extraction Figure 7.68 The mesh extracted shirt shown with othe ...
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