Tal'Dorei Campaign Guide PDF
100 Chapter 3: CharaCter OptiOns ...
Chapter 3: CharaCter OptiOns 101 chapter three Blood Domain Divine Domain for Clerics Originally developed in Wildemount by the ...
102 Chapter 3: CharaCter OptiOns health state examples 100% Untouched 99%-50% Injured 4 9 % -1% Heav i ly Wounded 0% Unconscious ...
Chapter 3: CharaCter OptiOns 103 can make another attack as a bonus action with the same weapon against a different creature tha ...
104 Chapter 3: CharaCter OptiOns You have a flying speed of 40 feet. Your spell save DC is increased by 2. You have resistance ...
Chapter 3: CharaCter OptiOns 105 Clasp Member Whether you grew up in the slum-run streets of Kymal bamboozling foolish gamblers ...
106 Chapter 3: CharaCter OptiOns Variant: myriad OperatiVe While the skill sets are similar in many ways, working with the Myria ...
Chapter 3: CharaCter OptiOns 107 the Tool Kit is used on the grounds of the Lyceum and is not removed from its respective chambe ...
108 Chapter 3: CharaCter OptiOns fe ature: wiCked awareneSS Your time worshipping in secrecy and shadow at the altar of malevole ...
drop concentration on one of your spells during your turn as a free action to avoid this saving throw. Any time you would be fo ...
110 Chapter 3: CharaCter OptiOns The Vestiges of Divergence During the wars of the Calamity, great destruction rained across the ...
Chapter 3: CharaCter OptiOns 111 agOny Weapon ( flail), legendary (requires attunement by a non-good character) Utilized in coun ...
112 Chapter 3: CharaCter OptiOns CaBal’s ruin Wondrous item, legendary (requires attunement) This cloak of dark leather and gold ...
Chapter 3: CharaCter OptiOns 113 You gain an additional effect that can be triggered in place of damage: the target can be affe ...
114 Chapter 3: CharaCter OptiOns hOnOr’s last stand Armor (shield), legendary (requires attunement by a non-evil character) This ...
Chapter 3: CharaCter OptiOns 115 with this sword, then suffer one point of exhaustion. You cannot use this ability again until y ...
116 Chapter 3: CharaCter OptiOns The staff ’s charges increase to a maximum of 12, and it regains 1d6+2 charges at dawn daily. ...
Chapter 3: CharaCter OptiOns 117 Optional Campaign Rules and Guidelines Every campaign embarks on its heroic tale in its own way ...
alternatiVe resurreCti On rules Character death can often prove to become a minor inconvenience in some campaigns once the adven ...
Chapter 3: CharaCter OptiOns 119 the fading spirit This resurrection rule set is designed to add an element of party roleplaying ...
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