Waterdeep - Dungeon of the Mad Mage
MORE OF UNOERMOUNTAI N T O LO VE There are vast sections of Undermountain, including hid· den levels, beyond those described in ...
NOWN AS THE METAL MACE, T ROBRIAND specializes in the manufacture of metal constructs. This level serves as his workshop, testin ...
the scaladar. He has put the constructs to work building a device he calls the Simulacrux. This device will, in theory, create a ...
10 UNCOVER THE 'TELEPATHIC SPY Prerequisite: 9th level or higher An ulitharid (see appendix A) has been using telepathy to conta ...
MllP 13 : TROBRlllN o's GR11vev11Ro tEVbl l'.I 1 squa re= 10 feet TROBRI-\ ND'S GRAVEYAkD ...
The wasps are constructs with AC 16 (natural armor), 24 hit points each, and darkvision out to a range of 60 feet. They have im ...
Spells can't destroy or alter the shape of Undermoun- tain's magically protected ceilings, pillars, columns, walls, or floors. F ...
control module, is a 5-foot-diameter pulsating crystal hemisphere with AC 10, 25 hit points, and immunity to poison and psychic ...
EXPANDING UNDERMOUNTAIN Each dungeon level has tunnels that lead off the edge of the map. These tunnels can be ignored if you ha ...
7A. JUNK ROOM Zox stores curious bits of junk here until he finds cre- ative uses for them. The room's contents are as follows: ...
Level 1: Dungeon Level... HE 0UNCEON LEVEL IS DESICNED FOR FOUR 5th-level characters, and characters who defeat the monsters on ...
SMITHY Zox has convinced the creatures Jiving in this cavern that he is Trobriand's apprentice and thus deserves their coopera ...
WANDERING MONSTERS Monsters wander this level in search of food or trea- sure. These creatures include carrion crawlers, ghouls, ...
Tools. Leaning against the walls of this enclosure are a pair of 10-foot poles, each with a loop of rope at one end, and a batte ...
lo '""~dungeon exponded~ '-· ' 1 square =^10 feet Tunnel leods to ;;-y exponded dungeon ~ MAP 1: DUNGEON LEVEL Li::Vl:'.L I I Dl ...
RCTURIADOOM IS DESIGNED FOR FOUR 13TH-LEVEL characters, and adventurers who defeat the monsters on this level should gain enough ...
2B. PILLAR FOREST Bugbears. Two bugbears hide behind pillars. (Each bugbear is host to an intellect devourer in its skull cavity ...
180 POLYMORPH TRAPS Throughout Arcturiadoom lie magic traps designed to polymorph humanoids. (Creatures that aren't humanoids ar ...
UNDE RTAKERS' WAT C H POST Several members of the Undertakers gang dwell here in their vampire disguises. If the bandit keepin ...
M11P 14 : ARCTURl/IOOOM Tunnel leods toexponded dungeon 1 ~ 3 9a 0 "' 39c 1 square = 10 feet ~--- LEVEL 14 I ARCTURIADOOM ...
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