Waterdeep - Dungeon of the Mad Mage
When a creature enters the trapped 10-foot-square space marked on map 9 for the first time on a turn or starts its turn there, ...
~'O c: ..t 0 iS" ~ _. <» 1 square = 10 feet ~ Tunnel leads to ljW- expanded dungeon MAP 9: DwEOMERC.ORE LEVEL 9 I DWEOME. ...
STUDENT DORMITORIES Each room contains identical furnishings: Pneumatic Tubes. A row of five pneumatic tubes is at- tached to ...
damage on a failed saving throw, or half as much dam- age on a successful one. Treasure. Spite keeps a tiny jeweled chest inside ...
13A. TAPROOM This room resembles a comfortable taproom in Water- deep. The bar is stocked with bottles of fine liquor and casks ...
Any creature that is not a fiend triggers the symbol spell when it steps on the circular rug or disturbs the rug in any way. Bec ...
The first time the adventurers defeat a particular an- imated archmage statue, they receive XP for it as with any creature defea ...
TOXIC B REW Failed potions are tossed into the stone basin, adding to the toxic brew within. Any creature that starts its turn i ...
Hanging Corpses. Four mostly intact human corpses are hanging from hooks mounted to the south wall. (A secret door hidden behind ...
accoutrements of a typical kitchen, such as food prepa- ration tables, cupboards stuffed with pots and pans, and racks of utensi ...
an armored male human (Muiral) in the middle. Each figure's name is stitched into the tapestry below it. Any character who succe ...
Circle. A 20-foot-diameter magic circle inscribed on the floor has glyphs that shed dim purple Hght. Seven human corpses cocoone ...
If the characters are being escorted through this hall by the headmaster, Skrianna tries to plow through their ranks to make the ...
HALASTER'S SANCTUARY These areas serve as Halaster's private abode on this level, though the Mad Mage himself is not present. ...
tracery and glyphs around the exterior door frames. A successful DC 20 Intelligence (Arcana) check reveals that the glyphs aroun ...
LEVEL 10: MUIRALS GAUNTLET UIRAL'S GAUNTLET IS DESIGNED FOR FOU R 11th-level characters. Those who over- come this level's chall ...
The drow priestess is never encountered without her adopted d row daughter, Zress Orlezziir, and a yochlol advisor disguised as ...
z « < (^1) .., ~ M111> 10 : Mu 1RllL' s G llUN Tl..ET (.\) Q 17b D 0 e (^0) /It. 12 0 e $ ··~ } := .. @ @ 16 1 7c 2 5a ...
Skeleton. An animated drow skeleton clad in a tattered black cloak stands in the middle of the hall. The skele- ton is missing o ...
MUIRAL'S LABORATORY Muiral conducts arcane experiments in this corner of the complex. 4A. DISEMBODIED VOICE IfVlonwelv is stil ...
«
2
3
4
5
6
7
8
9
10
11
»
Free download pdf