Pro Java 9 Games Development Leveraging the JavaFX APIs
Chapter 19 ■ Game Content enGine: ai LoGiC with random Content SeLeCtion methodS Diffuse8 = new Image("/gameboardsquare.png8", 2 ...
Chapter 19 ■ Game Content enGine: ai LoGiC with random Content SeLeCtion methodS Note that I am showing only half of the stateme ...
Chapter 19 ■ Game Content enGine: ai LoGiC with random Content SeLeCtion methodS Summary In this nineteenth chapter, we learned ...
© Wallace Jackson 2017 487 W. Jackson, Pro Java 9 Games Development, https://doi.org/10.1007/978-1-4842-0973-8_20 CHAPTER 20 Cod ...
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View questions that the player will need to master to ...
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View Once you type in the first if() conditional evalu ...
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View You could add pickS1 through pickS20 to this comp ...
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View Notice that the random number for each game board ...
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View Figure 20-4. The setupQ1S1gameplay method is erro ...
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View Now that you have a setupQ1S1gameplay() method co ...
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View if (pickS4 == 2) {diffuse21 = new Image("gamequad ...
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View setupQ1S1gameplay() to setupQ1S2gameplay() throug ...
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View In Chapter 22 , we will add a scoring engine, whi ...
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View private void setupQ2S2gameplay() { if (pickS7 == ...
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View As you can see in both Figures 20-6 and 20-10, I ...
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View Figure 20-10. Confirm the populateQuadrantTwo() m ...
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View Let’s copy and paste another five method bodies a ...
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View Figure 20-12. Create the setupQ3S1gameplay() thro ...
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View Make sure to open your populateQuadrantThree() me ...
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View Make sure you add the five if(picked == Q3S1) thr ...
«
21
22
23
24
25
26
27
28
29
30
»
Free download pdf