Pro Java 9 Games Development Leveraging the JavaFX APIs
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View private void setupQ4S3gameplay() { if (pickS18 == ...
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View Figure 20-17. Test with a Run ➤ Project work proc ...
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View To save on several screenshots, I have not shown ...
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View Figure 20-19. Use your file management software t ...
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View The Java 9 code for this camera object calling a ...
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View Finally, to make this a compound animation, we’ll ...
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View We’ll move the spinner off quickly, in 2 seconds, ...
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View Finally, let’s use a Run ➤ Project work process t ...
Chapter 20 ■ Coding gameplay: Set Up gameplay methodS and animated Camera View We also added a few more Animation objects into y ...
© Wallace Jackson 2017 513 W. Jackson, Pro Java 9 Games Development, https://doi.org/10.1007/978-1-4842-0973-8_21 CHAPTER 21 Que ...
Chapter 21 ■ Questions and answers: Finishing the setup Methods and digital audio and, in the next chapter, one for 2D UI Node c ...
Chapter 21 ■ Questions and answers: Finishing the setup Methods and digital audio Right-click in the selection set, shown in blu ...
Chapter 21 ■ Questions and answers: Finishing the setup Methods and digital audio Add a line of code after your createUInodes() ...
Chapter 21 ■ Questions and answers: Finishing the setup Methods and digital audio Use cut and paste to move the createQAnodes() ...
Chapter 21 ■ Questions and answers: Finishing the setup Methods and digital audio Let’s use the Run ➤ Project work process and s ...
Chapter 21 ■ Questions and answers: Finishing the setup Methods and digital audio Move the Z position of the qaLayout StackPane ...
Chapter 21 ■ Questions and answers: Finishing the setup Methods and digital audio The next task is to add the four answer Button ...
Chapter 21 ■ Questions and answers: Finishing the setup Methods and digital audio Remember that we have to add these Button obje ...
Chapter 21 ■ Questions and answers: Finishing the setup Methods and digital audio Again, use the Run ➤ Project work process and ...
Chapter 21 ■ Questions and answers: Finishing the setup Methods and digital audio a4Button.setText("Answer Four"); a4Button.setF ...
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