Ghosts of Saltmarsh
The sahuagin have renovated the fortress to conform with their plans. The two lower levels of the fortress have been completed. ...
/ I) ./ --==--===i Feet 0 TO LAMDGRAVE'S FOLLY / / :..- ,// N J ,\ w•• it,. '- s .-- ~ /, M/\P 8 1: THE 5TVES LIFE IN THE STYE ...
111 ~ MALEVOLENT DWELLERS OF THE DEEP The sahuagin are cruel and vicious in equal measure. Al- though they are humanoid in form, ...
HEALTH Disease and infection are real concerns in the Styes. Most residents suffer from some form of debilitating condition brou ...
SAHUAGIN ROSTER, LEVEL^1 Area Occupants a t Start 6 sahuagin, 2 s ah. coral smashers,* 1 sah. champion* 2 2 sahuagin 12 5 sahuag ...
" DISTRICT GARRISON This three-story stone building houses the district's militia (some two hundred LE guards, ten bandit c ap- ...
116 ~ ' A rock outcropping thrusts up from the sea to form an is land here, just offshore. It reckons to be five hundred feet in ...
Refrum is angry about how Jarme was never properly put on trial. When he tried to meet withJarme in bis cell at Hopene'er Asylum ...
l. Double Door i;,,o S .,. Secret Door f \Archway I I Gate ~ Gate Opening Mechanism t Points beyond which sounds of working in r ...
Unlocking the door reveals a long corridor with iron doors lining both walls. Each door has a small viewing hatch that's latched ...
Guarded Gate. Two sahuagin stationed in area 2 are not initially visible to the characters. They are respon- s ible for keeping ...
If she's reassured that the characters aren't trying to make the militia look bad.Jute gives a frank account of her discovery of ...
MAKESHIFT STOREROOM ' This is an austere room, like other similar chambers. A stone coffer stands in the northeast corner, and ...
GROOJtD FLOOR SECOrtD FLOOR i square • s feet Recently, Grolten was led to believe that a cache of stolen pearls was hidden in D ...
120 ~-=-- SLAVES OF THE SAHUAGIN The slaves are all unarmed and in a weakened state (half hit points, disadvantage on attack rol ...
ever arrives, forcing Mr. Dory to rely solely on his own guards and minions to defend his property and himself. DI. MAIN STOREHO ...
The dwarf and the human were part of Elmo's adventur- ing party: their bodies have been stripped of gear. A character who makes ...
succeeding on a DC^15 Strength or Dexterity check. or can be pulled free by another creature within 5 feet that uses an action a ...
122 DC 15 Dexterity check is required to disar m the trap. Opening the coffer without disarming the trap, or failing to djsarm i ...
l/b manticores roam freely through the warehouse at night. They spend their days in the loft but respond quickJy to any disturba ...
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