ZBrush Character Creation - Advanced Digital Sculpting 2nd Edition
■ ZSketch 357 Figure 10.26 Turn off Edit Sketch and turn on Bind to pose your ZSketch. Figure 10.27 ZSketches can be posed using ...
358 chapter 10 ■ ZSketch and Hard-Surface Brushes The following exercise illustrates how to use ZSketch to create an ornate trac ...
■ ZSketch 359 Figure 10.31 Drawing strokes directly on the shield using ZSketch Figure 10.32 A low resolution setting under the ...
360 chapter 10 ■ ZSketch and Hard-Surface Brushes Figure 10.33 Raising the resolution slider to 264 captures the detail. Figure ...
■ Hard-Surface Sculpting 361 Hard-Surface Sculpting We will now move on to creating hard-surface models in ZBrush. For this exer ...
362 chapter 10 ■ ZSketch and Hard-Surface Brushes on your own to see what works best for you. In the following exercise I will s ...
■ Hard-Surface Sculpting 363 Clip Brushes Access the Clip brushes by pressing Ctrl+Shift. When selected, they will replace the d ...
364 chapter 10 ■ ZSketch and Hard-Surface Brushes You can further refine the clip plane by adding anchor points. Press the Alt k ...
■ Hard-Surface Sculpting 365 The Trim Brushes The Trim brushes will trim away at the surface while respecting the surface normal ...
366 chapter 10 ■ ZSketch and Hard-Surface Brushes ShadowBox, Group Loops, and Matchmaker In addition to the hard-surface brushes ...
■ Hard-Surface Sculpting 367 The ShadowBox will appear. You’ll see that the dog is now converted to a simplified form (Figure 1 ...
368 chapter 10 ■ ZSketch and Hard-Surface Brushes ShadowBox works by masking. Drawing masks on each of the box faces will defin ...
■ Hard-Surface Sculpting 369 Figure 10.57 Each face of the box helps further define the shape of the model. Figure 10.58 Unmaske ...
370 chapter 10 ■ ZSketch and Hard-Surface Brushes When you are done defining your shape, click the ShadowBox button again to ex ...
■ Hard-Surface Sculpting 371 Ctrl+Shift-click to isolate the circle group. You can then expand to include the loops in your sel ...
372 chapter 10 ■ ZSketch and Hard-Surface Brushes Figure 10.65 Grow Visibility will expand your selection to include the edge lo ...
■ Hard-Surface Sculpting 373 Matchmaker Matchmaker allows you to conform one shape to another in ZBrush. This is more powerful t ...
374 chapter 10 ■ ZSketch and Hard-Surface Brushes Figure 10.70 Matchmaker conforms the shape to the sphere. From the Brush menu ...
■ Create a Ray Gun 375 Create a Ray Gun We will begin by creating a general base form for our gun. To do this, we will revisit Z ...
376 chapter 10 ■ ZSketch and Hard-Surface Brushes Figure 10.73 The final ZSphere chain Figure 10.74 Start building the forms of ...
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