waterdeep dragon heist
passage way that s lopes down. The cha racte rs can walk right through the illus ion, whic h has no s ubstance, a nd a dispel ma ...
danger and loves a good chase. She knows the streets, alleys, and rooftops of Waterdeep well. If forced to make an ability check ...
each lockbox holds lOdlO sp. After a performance, both boxes are empty. P4. AUDITORIUM The auditorium has the following features ...
THEATER OWNER The owner of the Pink Flumph, Iokaste Daliano (N female Tethyrian commoner), is a selfis h, middle-aged widow with ...
"My friends, don't be discouraged. The wind is blowing in our direction! I've learned that Fenerus Stormcastle was arrested by t ...
First Floor Cell"' ar ''" MAP 4 5 , OLD TowER AREAS OF THE OLD TOWE R The following locations are keyed to map 4.5. VESTIBULE T ...
Three crates are stacked against the south wall. Each contains a twenty-day supply of edible rations. Set into the north wall i ...
PATH TO THE VAULT The entrance to the vault is hidden behind a secret door in the nonh wall of area 05. The secret door was craf ...
Main Level MAP 4 .6 , COURTHOUSE teleportation circle in area 05. If the characters had the opportunity and the foresight to des ...
papers dated by month and year. These papers are re- cords of court proceedings and depositions. H3. CLERKS' 0.FFICE Two desks p ...
uses their keys to open the characters' cells. ยท'Hyustus" warns them that the magister is corrupt and suggests they flee the cit ...
time to render judgment. ln the meantime. characters can try to speak to Fenerus. The characters can try to infiltrate the cour ...
B3. SECRET DOORS Secret doors blend with the surrounding stonework on opposite sides of th is sewer tunnel. One door opens into ...
BIO. OLD TAVERN CELLAR This spacious, empty cellar has the following features: Stone pillars and arches support the ceiling. Mi ...
The boys were panicked by her reaction and fled as well, leaving the stone in area B7. If the characters open the door at area B ...
M~P 4 8 : Co111ve~TED W1NDMILL For some food or coin, a squaller can direct or lead characters to the locked apartment on the up ...
CONVERTED WINDMILL: SPRING The key that the characters found in the mausoleum leads them to an old windmill in the Southern Ward ...
a week in the winter, and painting supplies every few monchs. Vhaspar has a key that unlocks the outer doors of Kalain's residen ...
WHERE'S THE STONE? Thrakkus hid the Stone ofGolorr in a recent meat de- livery to an alley in the Trades Ward. Thrakkus doesn't ...
Xanathar (see appendix B) gladly accompanies char- acters to the vault if that's the way to guarantee getting its share of the t ...
«
11
12
13
14
15
16
17
18
19
20
»
Free download pdf