Out of the Abyss
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our oF THE ABYss· RAGE ofDEMONSN ...
CREDITS Th1s book wu a collaboration between Wizards of the Coast .lind Green Ron in Pubhshmg. Members of the Green Romn creat•v ...
CONTENTS - Ch. 1: Prisoners of the Dro w ......•.......... 4 The Pudding Coon Ill Ch. 15: The City o f Spiders - ...
CHAPTER 1: PRISONERS OF THE DROW Dee-p beneath the '>urfac~ of the world lies the Underdark. a realm of t>ndles!> labyr ...
a s uccessful DC 20 Strength check. A character can unlock the manacles using thieves' tools with a successful DC 15 Dexterity c ...
6 Bu PPIOO A male derro, Ouppido is surprisingly gregarious and talkative, demonstrating n keen mind and a disarming manner. Thi ...
paying up on his bets (or dcmnnding payment) as soon as possible. lie's not above pocketing a little extra coin when no one is w ...
TOPSY AND TURVY Twin deep gnomrl>, Top~>y and her brother Turvy are originally fro111 BlingtlenstOne in the Underdark. The ...
HARD LABOR The drow divide their prisoners into three roughly equal-sized groups and put them to work for a third of the day. su ...
ASHA VANDRE£ A jun 1 or drow pricstei>!. under llvJra's guidance, Ash a initi:llly considered llvara an example to emulate. T ...
VELKYNVELVE The drow outpost ts located htgh 10 a cavern. builr 100 feet above the rocky floor. The· outpo~t consists of a ~cric ...
pre..,cnt. ld~ quaggoths ar~ al o on hand, serving and deanmg. II there are no drow 1n the main hall, there i.e; a 25 pt'rccnt c ...
CHAPTEll. 1 I PRISONERS OF THF OROW l ...
a retreat-. ro her quarrer-. fo r privacy. rest. and r.:eduat '1 Roll a d6. On 1- 2. the priestess is here. On a roll ot I C,hoo ...
20 cases of hand crossbow bolts, each case con- t<lining 20 bolts 6 shortswords and 10 daggers 6 bags of caltrops (20 caltro ...
]ORLAN'S GAMBIT When tht• initial contact between the ad,•emurers and Lhc other prisoners has been played out.jorlan Duskryn arr ...
CHAPTER 2: INTO DARKNESS Once the adv<·nturers escapc from Velkynvclvc, they'll want to esc~1pc tlw Undrrdnrk. A l ready mile ...
ON THEIR OWN r tr t t tnt that none of the pnsoners who manage to escape w1th the party can navig<lle 1n the Underdark- or no ...
C HAI'Tl::R 2 I INTO OARJ.U"ESS ...
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