Waterdeep - Dungeon of the Mad Mage
Tools. Leaning against the walls of this enclosure are a pair of 10-foot poles, each with a loop of rope at one end, and a batte ...
RCTURIADOOM IS DESIGNED FOR FOUR 13TH-LEVEL characters, and adventurers who defeat the monsters on this level should gain enough ...
180 POLYMORPH TRAPS Throughout Arcturiadoom lie magic traps designed to polymorph humanoids. (Creatures that aren't humanoids ar ...
M11P 14 : ARCTURl/IOOOM Tunnel leods toexponded dungeon 1 ~ 3 9a 0 "' 39c 1 square = 10 feet ~--- LEVEL 14 I ARCTURIADOOM ...
2c. FUNGUS GARDEN S The creature in area 2a comes here to feed, as do other creatures dwelling in the caverns. The cave has the ...
STATUE OF HALASTER Set into an alcove at the back of this dusty side cham- ber is a nonmagical, life-size statue of Halaster Bl ...
The fire beetles can!t harm anyone while confined to their cage. Unlatching the cage door requires an action. If released, the b ...
to normal size. The effects of the chamber aren't cumu- lative- a reduced creature that is reduced again or an enlarged creature ...
186 DEATH'S HEAD GUARD POST Hobgoblins. Unless they have been drawn elsewhere, four hobgoblins guard this room. They gang up on ...
under stony cowls and their arms raised toward the iron disk. This room is one large timekeeping device. Every day at dawn and a ...
188 HOBGOBLIN GUARDS Guards. Two hobgoblins stand guard here, one in front of each door. They attack intruders, ganging up on ...
The folded gray blanket upon which the box rests is, in fact, the carefully removed skin of a doppelganger. Other items on the t ...
190 Underdark Model. Standing about the room are six 7-foot-tall, stalagmite-shaped spires made of tiny rectangular blocks, with ...
on level 14 ofUndermountain (no saving throw allowed). Any creature reduced to 0 hit points by this effect is immediately disint ...
39c. CRYSTALIGHT BOUDOIR Chandeliers. Four crystal chandeliers hang from the ceiling, bathing the chamber in magical light. Harp ...
HE OBSTACLE COURSE IS DESICNED FOR FOUR 13th-level characters, and adventurers who defeat the monsters on this level should gain ...
level, joining the magma mephits that dwell there. Neth- erskull terrorizes the lava children and magma mephits from time to tim ...
Tunnel leads lo expanded dungeon *""'~ 1 ~ ~ 1 square =^10 feet MAP 15: 08STJ\CLE COURSE LEVEL^15 I OBSTACLE COURSE ...
Any nonmagical weapon that strikes a statue for the purpose of dealing damage to it turns to dust. MAGIC MOUTH In Halaster's voi ...
Each statue is rooted to the floor and is a Medium ob- ject with AC 19,^40 hit points, and immunity to all dam- age except force ...
«
21
22
23
24
25
26
27
28
29
30
»
Free download pdf